Ralph Reinle ralphreinle Location: Belo Horizonte, Brazil Language(s):
English, German, Portuguese Member Since: July 2004 Last Updated: 24 April 2008 Portfolio Views: 3467 Chosen as Favorite: 12
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Copy of Corneille's Polyphemus After Effects, Maya, VRay, ZBrush March 2008
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Hi there,
I found this incredible sculpture from Corneille Van Clève at the 3D Sculpting Workshop - Motion, but unfortunately at the time I was too busy to participate. But then later on I decided to do it anyway although the Workshop was finished. It is my second piece in Zbrush so I learned a lot through the whole process. I started with a very basic base mesh in maya, sculpt it in Zbrush, exported to max to create the shader, to light and to render with vray. After Effects for composition and color correction. I hope you like it!