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Ralph Reinle
ralphreinle
Compositing, Color Grading


Location:
Prague, Czech Republic

Language(s):
English, German, Portuguese

Member Since:
July 2004

Last Updated:
18 May 2009

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Copy of Corneille's Polyphemus
After Effects, Maya, VRay, ZBrush
March 2008


   
Hi there,
I found this incredible sculpture from Corneille Van Clève at the 3D Sculpting Workshop - Motion, but unfortunately at the time I was too busy to participate. But then later on I decided to do it anyway although the Workshop was finished. It is my second piece in Zbrush so I learned a lot through the whole process. I started with a very basic base mesh in maya, sculpt it in Zbrush, exported to max to create the shader, to light and to render with vray. After Effects for composition and color correction. I hope you like it!

 
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