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<title>ralphreinle's CGPortoflio Gallery</title>
<link>http://ralphreinle.cgsociety.org/gallery/</link>
<description>ralphreinle's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Copy of Corneille's Polyphemus</title>
	<link>http://ralphreinle.cgsociety.org/gallery/609545</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/93979/93979_1205761703_small.jpg"><br><br>Hi there,<br />
<br />
I found this incredible sculpture from Corneille Van Clève at the 3D Sculpting Workshop - Motion, but unfortunately at the time I was too busy to participate. But then later on I decided to do it anyway although the Workshop was finished. It is my second piece in Zbrush so I learned a lot through the whole process. I started with a very basic base mesh in maya, sculpt it in Zbrush, exported to max to create the shader, to light and to render with vray. After Effects for composition and color correction. I hope you like it!]]>
	</description>
	<pubDate>Mon, 17 Mar 2008 13:48:25 +0000</pubDate>
	</item>
	<item>
	<title>Copy of Corneille's Polyphemus</title>
	<link>http://ralphreinle.cgsociety.org/gallery/609552</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/93979/93979_1205762076_small.jpg"><br><br>Hi there,<br />
I found this incredible sculpture from Corneille Van Clève at the 3D Sculpting Workshop - Motion, but unfortunately at the time I was too busy to participate. But then later on I decided to do it anyway although the Workshop was finished. It is my second piece in Zbrush so I learned a lot through the whole process. I started with a very basic base mesh in maya, sculpt it in Zbrush, exported to max to create the shader, to light and to render with vray. After Effects for composition and color correction. I hope you like it!]]>
	</description>
	<pubDate>Mon, 17 Mar 2008 13:54:37 +0000</pubDate>
	</item>
	<item>
	<title>Copy of Corneille's Polyphemus</title>
	<link>http://ralphreinle.cgsociety.org/gallery/609548</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/93979/93979_1205761909_small.jpg"><br><br>Hi there,<br />
I found this incredible sculpture from Corneille Van Clève at the 3D Sculpting Workshop - Motion, but unfortunately at the time I was too busy to participate. But then later on I decided to do it anyway although the Workshop was finished. It is my second piece in Zbrush so I learned a lot through the whole process. I started with a very basic base mesh in maya, sculpt it in Zbrush, exported to max to create the shader, to light and to render with vray. After Effects for composition and color correction. I hope you like it!]]>
	</description>
	<pubDate>Mon, 17 Mar 2008 13:51:51 +0000</pubDate>
	</item>
	<item>
	<title>Horse WIP</title>
	<link>http://ralphreinle.cgsociety.org/gallery/633351</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/93979/93979_1211225167_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 19 May 2008 19:26:12 +0000</pubDate>
	</item>
	<item>
	<title>Antonio Rossellino - Giovanni Chellini Bust</title>
	<link>http://ralphreinle.cgsociety.org/gallery/609557</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/93979/93979_1205764430_small.jpg"><br><br>My first Zbrush sculpt.]]>
	</description>
	<pubDate>Mon, 17 Mar 2008 14:33:52 +0000</pubDate>
	</item>
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